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Old 04-13-2009   #1
DatGuy
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Join Date: Nov 2005
Location: Toronto, ON
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MAG details

M.A.G. (Massive Action Game) has been on everyone's radar lately, mainly due to it's claim to support 256-player online gameplay on a console. Some information regarding the title has been leaked, and here it is:

- 2 to 256 Players
- 'hopes' for 30FPS when all the action is going down at all times
- Dedicated servers with new network architectures to help reduce lag
- Streamline matches to reduce need to wait.
- All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in distance.
- PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check
- First Person view only
- Set 20 years in future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War
3 Factions, only 2 announced now: Raven(high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistances fans). Sver(fierce fighters from middle east/central Asia area. Battle harden warriors)
- 256-player Domination mode. Attackers and defenders. Outer layer of defense and inner layer. Once through the outer layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.
- 3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch)
- Customize face, voice, armor.
- No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going.
- Snipers can get more than normal XP for killing people in designated areas of importance
- Ranking up gives access to new weapons/perks/leadership positions.
- Recognizes issues with large scale maps and the traveling.
- 8 players in a squad, 4 squads in a platoon, 4 platoons in a company (US Military)
- Certain goals for each squad/platoon etc. Have secondary goals like blowing bridges.
- Veteran ranks can enlist into leadership roles, give orders to their squad, then platoon, then their company(OIC)
- Officer only communication channel to help organize the battle
- Want to be approachable to casual yet have alot of features for the hardcore.
- Developers have been running 256 player tests since Nov. 08 and plans to have closed/open betas.


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