04-11-2014 | #1 |
‘The Umbrella Man’
Join Date: Dec 2005
Location: Minneapolis, MN USA
Posts: 8,674
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COD 2014 by Sledghamamer
We don't even have a name yet, but we do know there is a game:
Call of Duty 2014 is "ambitious" and "creative," Sledgehammer says Sledgehammer Games cofounder Glen Schofield talks up the studio's latest project. by Eddie Makuch on March 20, 2014 LINK TO ARTICLE HERE Today during a Game Developers Conference presentation, Sledgehammer Games cofounder Glen Schofield boasted about the studio's current project, this year's Call of Duty game. He said the game is the "most ambitious, most creative game we've ever made," referring to his development career alongside other Sledgehammer Games cofounder Michael Condrey. Activision Blizzard CEO Robert Kotick previously described 2014's Call of Duty title as "perhaps the best Call of Duty game ever created." Activision has yet to formally announce the game, but the publisher often announces new Call of Duty games in May, so the wait might not be much longer. Also during the presentation today, Schofield and Condrey showed off an in-game character image for this year's Call of Duty. [Ed. Note: It looked impressive, but it was on screen for only a fraction of second, so I could not capture it. Sorry] Schofield and Condrey have worked together for many years now and are perhaps best known for helping create the Dead Space franchise at Visceral Games for Electronic Arts. Activision hired Schofield and Condrey in 2009 to lead Sledgehammer Games. The studio's first project was Call of Duty: Modern Warfare 3, which it co-developed with Infinity Ward. Sledgehammer Games now has around 200 people on staff, which makes the studio one of the biggest in northern California, Schofield said. The Call of Duty series is now on a three-year, three-studio development cycle. Previously, the franchise was developed on a two-year interval, with Infinity Ward launching games during odd-numbered years, and Treyarch releasing titles during even-numbered years. Now, Sledgehammer Games is in the mix, as well as supporting studios Raven Software and Neversoft Entertainment. Activision maintains that this move will allow developers to have extra time to not only create new features to help push the brand forward, but also so they can spend more time polishing each game. Installments in the Call of Duty franchise will still be released on a yearly basis. "Guns don't kill people, lasers do." - Wally "I don't like repeat offenders, I like dead offenders". - Ted Nugent Born On Date: 1-30-2007 |
04-12-2014 | #2 |
Sea Snipers® Owner/Leader
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I think the 3 year, 3 studio thing might actually be a good idea.
I'm gonna ask you questions, and every time you don't give me answers, I'm gonna cut something off. And I promise you... they will be things you will miss! |
04-12-2014 | #3 |
CO of Recruit Instruction
Join Date: Jun 2004
Location: Recruit Re-Education Center
Posts: 5,047
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Yes, great plan. Brings in more new ideas, and the good ideas tend to stick around.
Keep your ears buttered up while I set fire to the rain! |
04-12-2014 | #4 |
‘The Umbrella Man’
Join Date: Dec 2005
Location: Minneapolis, MN USA
Posts: 8,674
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My only fear about the 3 year plan is that for whatever it is my hit detection goes to shit if COD isnt made by IW. I am not knocking Treyark or anyone. But something is different and I have to relearn how to play every other year. Soooo if Sledgehammer uses a engine from Treyark I will have crappy hit detection 2 years in a row.
I am thinking positive, hoping they figure out something and Treyark follows. Treyark has offered some great things in the past. Every year the game should get better and never take a step backwards. "Guns don't kill people, lasers do." - Wally "I don't like repeat offenders, I like dead offenders". - Ted Nugent Born On Date: 1-30-2007 |
04-13-2014 | #5 |
Canadian Chuck Norris
Join Date: Aug 2003
Location: SK. Canada
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That's funny, I'm the exact opposite when it comes to Treyarch and IW.
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04-13-2014 | #6 |
‘The Umbrella Man’
Join Date: Dec 2005
Location: Minneapolis, MN USA
Posts: 8,674
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Really? Well what a coincidence still ya know?
"Guns don't kill people, lasers do." - Wally "I don't like repeat offenders, I like dead offenders". - Ted Nugent Born On Date: 1-30-2007 |
04-13-2014 | #7 |
Registered User
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until they move to dedicated servers, the hit detection will suffer in one way or another.
DatGuy "doubts my connections". |
05-01-2014 | #8 |
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looks like its gonna be about PMCs Kojima says, "BEEN THERE, DONE THAT" DatGuy "doubts my connections". |
05-01-2014 | #9 |
Sea Snipers® Owner/Leader
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Lots of devs have done PMCs in their titles. (I think mostly to avoid calling the enemy "The Taliban" remember MoH) But this could be PMC vs PMC which could be cool. RB6 always used to do that I think. It was basically red vs blue instead of good vs bad.
I'm gonna ask you questions, and every time you don't give me answers, I'm gonna cut something off. And I promise you... they will be things you will miss! |
05-01-2014 | #10 | |
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Quote:
Im guessing they will be incorporating the corporation angle into MP as well....maybe go a little persistent with it...could be an interesting change to a stale franchise. also the stingy folks at activision are having a weekend sale on steam. Call of duty 1 is at the low low price of 14.99.....Activision sucks at sales DatGuy "doubts my connections". |
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05-02-2014 | #11 |
Registered User
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all kevin spacey and shit
DatGuy "doubts my connections". |
05-03-2014 | #12 |
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huehuehue
DatGuy "doubts my connections". |
05-03-2014 | #13 |
Sea Snipers® Owner/Leader
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Go play Peggle.
I'm gonna ask you questions, and every time you don't give me answers, I'm gonna cut something off. And I promise you... they will be things you will miss! |
05-03-2014 | #14 |
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I'll just stick with CS ;)
DatGuy "doubts my connections". |
05-08-2014 | #15 |
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so the pre-order for this is up on steam now....here are the current tags the community has put on it....
ha DatGuy "doubts my connections". |
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