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Old 08-02-2016   #10
[SS]Hobo
I'm your Huckleberry...
 
Join Date: Jul 2009
Location: Earth
Posts: 1,753
Skull Rain DLC

New Operators

CAPITAO (Attacker):

PRIMARY:
Para-308
M-249

SECONDARY:
PRB92

GADGET:
Frag Grenade
Stun Grenade

UNIQUE ABILITY
Equipped with the Tactical Crossbow TAC Mk0, Capitão can fire two types of ammunition: asphyxiating bolts and micro smoke grenades. The asphyxiating bolts burn the oxygen in a given perimeter, which is lethal to your target. The micro smoke grenades enable you to mask your movements. Deliver swift and agile assaults without alerting your opponents of your position.
The new map, called Favela, is set in the slums of Brazil. Claiming to be the most destructible map to date, Favela will mix narrow streets with high vantage points. Expect plenty of sniper and shotgun opportunities here.

CAVEIRA (Defender):

PRIMARY:
M12
SPAS-15

SECONDARY:
LUISON (Custom PRB92)

GADGET:
Nitro Cell C4
Barbed Wire


UNIQUE ABILITY
Caveira’s predatory stealth technique, the “Silent Step,” allows her to lurk on her preys, almost inaudible, until it’s too late. Caveira’s ability allows her to sneak on her target, swiftly immobilize them and force them to divulge the position of the opposing team (the interrogation mode). She is also equipped with the “Luison,” a unique PRB92 with a custom suppressor and subsonic ammunition. Do not simply neutralize your opponent; make sure that no one gets away.

New map:



NEW CUSTOM GAME MODE (BETA)
We’re glad to finally introduce the Tactical Realism, which will add a new gameplay mode to Custom Games. Inspired by your enthusiasm towards getting a ‘Hardcore’ mode, we created the Tactical Realism mode to foster a better immersion by relying less on the in-game feedback. We endeavored to offer a realistic experience via several modifications, namely, limiting the HUD to only display the Round Timer, Compass, Gadget & Weapon Panels; preventing you from marking your enemy; removing the kill confirmations; providing a realistic Magazine Management for ammo; and much more. This is a first step toward immersion, and we wish to gather your feedback in order to improve this iteration.

NEW ATTACHMENT
To cater to a variety of playstyles, we created a new attachment: the angled grip. We had the opportunity to have Serenity 17, a R6 top level player testing it at our Montreal studio. Here are the observations and tips he had to share with us: "The angled grip accelerates the transition between hip fire and ADS, which allows for an aggressive and fast-paced playstyle. However, make sure to take into account that the angled grip is less stable in terms of recoil than the standard grip, so holding your angles might be tricky with this one."

SURRENDER SYSTEM
If the field becomes too rough for your team, you can now cut it short and move on to another match. The objective was to accelerate the process by allowing a team to forfeit if they do not wish to be forced to play the match through the end. You can now cast a vote to surrender during a Ranked match. You will need the majority on your side for your team to forfeit. Please note that this new feature is only available prior to the 3rd round.

GAME HEALTH
  • Client side anti-cheat implemented to combat cheaters
  • Additional team killing countermeasures added
  • Improved vote to kick flow
  • More tools to handle toxic players in text chat on PC
  • Operator’s limbs no longer clip through walls and barricades
  • Field of view is now standardized for all players when using cameras and during the kill cam
  • Kill cam is now a more accurate representation of what happened
  • Modified information in ranked lobby to improve matchmaking experience
  • Better tracking of connectivity and matchmaking issues that players are facing

PLAYER COMFORT
  • Teammate loadout information on waiting screen
  • Fullscreen weapon preview
  • Map rotation will now appear more random
  • Tactical maps have been redesigned to provide more detail
  • Players can now choose which operator spawns with the defuser
  • Attackers are now alerted when all drones have been eliminated
  • Compass is now displayed when using drones and cameras
  • Location ping has been upgraded to be more user friendly
  • The in-game HUD now provides more clear information at a glance
  • Less invasive HUD when the defuser is on the ground
  • Most recently played playlist will be the default selection when accessing the main menu
  • Ping (latency) and FPS information is now displayed to improve awareness of performance
  • More intricate mouse sensitivity options
  • New menu mouse algorithm has been implemented

RANKED
  • Ranks will be partially reset at the beginning of Season 3
  • Number of ranked qualification matches needed to get a rank is now displayed

Detailed info of new DLC





Last edited by [SS]Hobo : 08-02-2016 at 06:13 PM.
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