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dolphin diving almost ruined that game and its what prompted DICE to remove prone from their games altogether. |
Yea dolphin diving alone is why there is no such thing as prone in BC2.
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so instead of fixing the issue they just take it out all together, nice...
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No BC2 (xbox) is the only BF game I have ever owned.
Dolphin diving is the act of going to and from prone and back again quickly to make your avatar difficult to target right? So all you need to do is make it take a long time to get from prone to standing to interrupt that silly process. I dunno .... making it so you can only go prone from standing still would be good as well. |
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I like the R/C buggy wired with C4.
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Bas, they tried to fix it, but every time they made it harder to do, the dolphins just perfected their technique even more. Just like the bunny hoppers in CS:S |
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Load up the jeep, point it into a crowd of the enemy and then eject and set off the C4. Good times..... On the PC, you could set your room so that the vehicles didn't get damaged. You would set up 4 C4's on the jeep, and as you took off from a ramp, you could set off the C4 one at a time to push the jeep further through the air. Getting jeeps to land on Harriers was a lot of fun as well. One pilot ejecting from one plane and then popping into another mid flight was cool. There are a lot of cool stunt vids from Battlefield on YouTube. most are enjoyable to watch. |
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I can see more annoying killstreaks that we're gonna have to turn off for competitive play. Well at least... dedicated server?
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Can it really be that hard to make it where you have to hold the button for a second and then slow down the animation to go prone?
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Still, if you time it perfectly, you get that dolphin dive. Then they're slashing at your feet with their knife and there's almost nothing you can do about it.
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what Im saying, is can it be that hard to make it take like 2 seconds to go prone from the time you hit & hold the button? Also put a delay on getting back up...
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