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-   -   CoD: Modern Warfare 3 (http://www.seasnipers.net/forums/showthread.php?t=13171)

S10Draven 05-24-2011 07:48 PM

Quote:

Originally Posted by DatGuy (Post 141508)
yeah Chief, but BF3 is a PC game, so really, who cares how it runs on console...the console version will be stripped back anyways.

as for the trailer...looks pretty, for 2006, I cant believe they still havent upgraded that engine.

I may rent this for the single player, but I have a feeling the MP is gonna be the exact same thing we have been playing for 4 years now.

Ill file this in the renting bin


you are the most negative person i have ever seen, and yes people that play on console will care how it runs.

[SS]Midnight 05-25-2011 12:32 AM

I concur.





However, much of what he said is probably true. What he left out is that the millions who WILL buy it seem to like it that way.

Tagger 05-25-2011 08:30 AM

I will probably buy it for the SP. The stories have been pretty good throughout the series. The MP just feels kinda meh to me these days on BO. My favorite was CoD4 I think. I miss the maps.

DatGuy 05-25-2011 12:22 PM


[SS]Midnight 05-25-2011 04:37 PM

That is SO you. Heh

(First Post with my iPhone. Woohoo!)

[SS]Midnight 05-26-2011 02:10 PM

Well the engine may be the same core engine but the philosophy has changed....

From twitter.
Quote:

II_F0XH0UND_II Josh Torres
I was @InfinityWard a bit ago and got to see some #MW3 goodies. What is more important though is the philosophy behind the game changed.
Quote:

II_F0XH0UND_II Josh Torres
If you're an avid COD gamer I think you'll know what I mean. The tour was great and I feel like SP will be a blast and a proper ending.
1 hour ago

DatGuy 05-26-2011 04:11 PM

hopefully that philosphy change involves not dumbing it down so much that an infant can compete

[SS]Midnight 05-27-2011 09:36 PM

DG in the business as you were (are?) you must know that they have to cater to the new players as well as the elite long term players right? The more people that you can get to like the game you make means that much more in sales. Money money money!!!!

That is why all the "noob" stuff is in the game. To give that new or horrible player a chance at some good games.


Here is some info on the Spec-Ops mode as well as a NEW coop mode "Survival" for MW3:

Quote:

The Spec Ops mode in the Call of Duty Modern Warfare 3 will feature a new progressive ranking system, online matchmaking system and leaderboards.

A new Survival Mode was also detailed, taking place on Modern Warfare 3's multiplayer maps. Players will fend off never-ending waves of enemies, including attack dogs, suicide bomber dogs, and eventually kamikaze soldiers.

"You definitely have to change up your strategy as the enemy changes up," Robert Bowling of Infinity Ward told USA Today.

"Obviously how you fight the kamikaze dudes is different from how you fight the normal dudes and how you fight a dog is different from a dude and how you fight juggernauts, they are not only big and armored, so they will just brute force come at you. But they each have their own way of being taken out effectively."

Modern Warfare 3 will release worldwide on November 8, 2011.

http://pc.ign.com/articles/117/1171321p1.html

[SS]Chief 05-28-2011 07:59 AM

Quote:

The Spec Ops mode in the Call of Duty Modern Warfare 3 will feature a new progressive ranking system, online matchmaking system and leaderboards.

A new Survival Mode was also detailed, taking place on Modern Warfare 3's multiplayer maps. Players will fend off never-ending waves of enemies, including attack dogs, suicide bomber dogs, and eventually kamikaze soldiers.

"You definitely have to change up your strategy as the enemy changes up," Robert Bowling of Infinity Ward told USA Today.

"Obviously how you fight the kamikaze dudes is different from how you fight the normal dudes and how you fight a dog is different from a dude and how you fight juggernauts, they are not only big and armored, so they will just brute force come at you. But they each have their own way of being taken out effectively."

Modern Warfare 3 will release worldwide on November 8, 2011.
I don't know, call me strange...but, I'm pretty sure I'm just going to kill them ALL. There's not to much difference there....

DatGuy 05-28-2011 12:54 PM

Quote:

Originally Posted by [SS]Midnight (Post 141779)
DG in the business as you were (are?) you must know that they have to cater to the new players as well as the elite long term players right? The more people that you can get to like the game you make means that much more in sales. Money money money!!!!

That is why all the "noob" stuff is in the game. To give that new or horrible player a chance at some good games.


Here is some info on the Spec-Ops mode as well as a NEW coop mode "Survival" for MW3:

still in actually Midnight, I moved to Toronto recently for a level design job.

ummm yeah I understand all that, but you have to have noticed that every year the games get easier and easier with more and more noob friendly shit. There is a point where this has to stop, and they have clearly passed it.

DatGuy 05-28-2011 01:47 PM

rumored perk and KS list


Perk 1:
Covert
The first feature to the Perk ‘Covert’ stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location. The second feature to ‘Covert’ allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you. The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

Recon
The main feature to the Perk ‘Recon’ allows you to gain killstreak rewards with one less kill than normally required. This is the ‘traditional’ feature to Hardline in the last two games. You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop. The final feature is slightly more complicated. Let’s say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

Specialist
The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this. The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist. The third and final feature of Specialist allows you to walk crouched or prone faster.

Scavenger
Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades. The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.


Perk 2:
Sleight of Hand
The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it. The second feature to Sleight of Hand gives you the ability to ADS faster. The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

Reflexes
The main feature of ‘Reflexes’ allows you to use your knife a lot quicker. The second feature to ‘Reflexes’ grants you less flinch when shot at. The final feature to ‘Reflexes’ allows you to crouch/prone/stand up a lot quicker.

Sharpshooter
The main feature of this Perk doesn’t reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesn’t decrease recoil, that’s what Grip is for. The second feature to Sharpshooter increases your hip fire accuracy. The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

Bling
Allows you to equip three attachments to your primary weapon (default being 2).
Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1). The final feature to Bling allows you to equip two pieces of equipment.
NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

Weapon Master
The first feature to ‘Weapon Master’ replaces your secondary with another primary weapon. The second feature allows you to drop no weapon on death. The third and final feature allows you to equip a pistol of your choice along side.


Perk 3:
Bandolier
This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant. The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades. he third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

Tactician
Allows you to take no falling damage. You can throw grenades quicker and farther. The final feature to ‘Tactician’ allows you to reset the fuse on grenades when throwing them back.

Infiltrator
Your footsteps are silent. Enemy equipment no longer affects you unless it’s a proximity explosive. Your knifing, defusing, reloading and etc is now silent.

Engineer
You can see enemy equipment through walls. You can now booby trap enemy airdrops and you can hack enemy equipment. Finally, you can defuse the bomb quicker in bomb based game modes.

Navigator
Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing. You are no longer affected by Counter UAVs. Finally, enemies close to you will get their radar slowly jammed, the closer they get.


Killstreaks
3) Mortar Team (1 location)
3) UAV
4) Counter UAV
4) SAM Turret
4) Care Package
5) Precision Air Strike
5) Sentry Gun
6) Artillery (3 location)
6) Predator Missile
7) Attack Helicopter
7) Stealth Bomber
8 ) Harrier Airstrike
8 ) Global Hawk (blackbird effect)
9) Fire Scout UAV (uav + attack helicopter effect)
9) Pavelow
9) Emergency airdrop (4 Package)
9) EMP (last for 60 sec)
13) AC130
15) Chopper Gunner
18 ) Nuclear EMP (Disable Perks for opponent team for 30sec only, Electronics and Air Killstreaks wont be destroyed.)
25) Tactical Nuke

[SS]Chief 05-29-2011 09:19 AM

Please.....NO NUKE!!!! You'd think they would have learned from MW2?

I'd be glad to see Predator Missile come back. I liked that one and it helped when it was 2v1...you could even the playing field.

[SS]Midnight 05-29-2011 10:28 AM

I always wanted to walk faster while prone. Could never get around the physics of it.....IW has overcome this it seems....

Quote:

Originally Posted by [SS]Chief (Post 141842)
Please.....NO NUKE!!!! You'd think they would have learned from MW2?

Ugh. It's like they WANT people to boost..... *sigh*

DatGuy 05-29-2011 01:20 PM

Yeah, Im still not taking all this as fact at all....I think they know people hated the nuke...but if this turns out to be true for the perks, its pretty bad

[SSr]LouSaynis 05-29-2011 01:53 PM

Quote:

Originally Posted by DatGuy (Post 141804)
13) AC130
15) Chopper Gunner
25) Tactical Nuke

If true, these are just a few reasons why I will not buy this game


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